I love sushi, more accurately I love going out for sushi. I’m actually very limited in what I eat when I do get to go however. I’ve also never had the opportunity to eat in a Kaiten Sushi restaurant, but they really are a fun concept. The first conveyor belt sushi restaurant opened in Higashiosaka in 1958, and the concept has gone through numerous booms ever since. The latest sushi-boom? Tabletop games, obviously. Sushi Boat isn’t the first Sushi game and it won’t be the last, but it honestly looks like it’s going to be one of the most fun.
On your turn, you MUST flip over a card (the game ends when the deck runs out) to fill the conveyor belt and you MUST move your pawn to a new seat (a bit thematically weird, but this is a game after all). From there you MAY take up to two of three possible actions, as well as play Side Dish cards or pay to take special actions. You can see all those details on the campaign page, so I won’t go into them here.
As the game progresses, players have to use their memory to win “Wasabi Challenges” and to eat sets of different sushi, plus build sequences of coloured plates as they eat.
There is only one Pledge level for this campaign. $60 USD for the Kickstarter edition of the game, plus any stretch goals, with the only revealed stretch goal as I write this being a bonus staff tile for Japanime Games’ spokescharacter, Akiko.
I’m extremely excited to get my hands on this game when the campaign fulfils next year. If it looks interesting to you as well, you can back Sushi Boat on Kickstarter until Oct 5, 2021.