Pitchstorm (Core Game)

When the Rat Hole launched we began the monthly tradition of looking at different expansions for Skybound Games’ runaway hit party game, Superfight. But since Skybound Games has a ton of more great party games (and games in general) we bring you Skybound Saturday. This month we raise the curtain on Pitchstorm!

FADE IN:
THE SPARKLING LOGO OF TheRatHole.ca
FADE OUT
A SMALL CIRCLE SPINS SPINS AND GROWS ON THE SCREEN, EVENTUALT THE WORD SkybOund SPINS OUT FROM THE CIRCLE AND A GHOSTLY FIGURE EMERGES TO COMPLETE THE SKYBOUND GAMES LOGO
CROSS DISSOLVE:
SKYBOUND SATURDAY LOGO
FADE OUT
TYPEWRITER LETTERS APPEAR:
This month: Pitchstorm
FADE OUT

That’s right, this month’s Skybound Saturday is on Pitchstorm: “A party game of horrible amazing movie ideas”.

Pitchstorm is a great party game that has much less confrontation than many party games, but that still requires players to think on their toes. There are three modes of play, each with their own pros and cons. Two of the modes are designed around the number of players you have. The first for 3-5 players, the second for 6-12. In both modes, one player is the Executive that the remaining players will be pitching movie ideas to. The executive starts by drawing three Notes cards. The other players will then draw either three Character cards or three Plot cards, but not both.

In the 3-5 player mode, the player chooses one of their drawn cards and puts it face down in front of them and add a facedown card from the opposite deck without looking at it. Once all the players have both a Character and a Plot card the player to the left of the Executive flips over both cards and has 45 seconds to pitch their movie, based on the cards. Once, at any time during the pitch, the Executive can use one of their Notes cards and the player needs to integrate it into their pitch. At the end of the pitch, the Exec draws back up to three cards. After everyone makes their pitch, the Executive picks the winner.

In the 6-12 player mode, everyone plays in pairs. One player draws three Character cards and the other draws three Plot cards. Each team member plays one card facedown, without discussing them. On their turn, they have 60 seconds to collectively pitch their movie. The Executive(s) also play as a team, with each player drawing three Note cards, and each able to use one of their Notes on a particular pitch. If there is an odd number of players, the extra can join a pair to form a team of three, or play alone with the 3-5 player rules.

The last mode is the Writer’s Room variant, in which players are pitching a TV series. The first round plays the same as the other modes, but the winner becomes the Executive for the next round and the players are pitching the next season of the same show. At the end of rounds two through five, the new Executive can choose to keep going, or cancel the show and start over. If a show makes it to six seasons, the final round is pitching an epic finale movie to wrap up the show.

The measure of any good card-based party game is, obviously, the cards. Player one might have “A gang of ruthless girl scouts” who “hunts and are hunted by a deadly serial killer.” The Executive likes it, but, “You know what everyone loves? Dolphins. How can we get dolphins in this movie?”

Meanwhile, the next player is pitching “A senior citizen swim team” who “throws the greatest house team ever”. The Executive is again pleased, but “What if this was a gritty reboot of [that dolphin movie from the last player]”

I guess what I’m saying is this game is a blast, and unless you try really hard (or add the NC-17 expansion deck), it’s perfectly family friendly. I feel like this one will be hitting my party table a whole bunch.

You can find more about Pitchstorm online at pitchstorm.com or on Facebook at facebook.com/Pitchstorm.

You can find Skybound Games online at www.skybound.com/games or on Facebook at facebook.com/SkyboundGames.

1 thought on “Pitchstorm (Core Game)”

Leave a Reply

Your email address will not be published. Required fields are marked *