A free game, playable with just two people, in 5-15 minutes of time, is the type of game that I find to be my absolute favorite. This being said, I can confidently say that the game 2016.A is a game that I found to be thoroughly enjoyable. The resources needed to play 2016.A are minimal; the layout is simple and understandable, while at the same time providing an entertaining and exciting play through. So, without further introduction to this enthralling game, let’s look at the rules and materials needed for you to carry out a successful game of 2016.A.
One unique aspect of this game is that you can actually choose to either print or handcraft the cards you need. So, if you have no access to a printer, but would still like to participate in this game, no worries! The designs you create on the cards are elementary and take hardly any effort. On the other hand, if you do have access to a printer, and you’d rather not exert the extra effort of making your own cards, you can simply print and cut out the pieces you need from the link at the end. If you do choose to print, just skim past the next couple paragraphs that describe how to make the cards yourself.
Firstly, you will need 12 index cards arranged in rows of four and columns of three. On the cards in the middle column, you will need to draw a plus sign. These lines should reach all the way to the ends of the cards (the line starts in the center-left and is drawn horizontally all the way to the center-right; same goes for the vertical line, all the way from the center-top, drawn to the center-bottom). Similarly, on the left column, you will draw a curve around the bottom-left corner and a curve around the top-right corner (start the curve at center-left and draw to center-bottom; start the other curve at center-right and draw to center-top). You will do this on every card in the left column. On the right column, you will do the exact opposite. Draw your curves around the top-left corner and bottom-right corner (start the curve at center-left, and draw to center-top; start the other curve at center-right and draw to center-bottom).
After you have completed this, you will need to create an arrow. You can just draw this on a little piece of paper, or you can cut out the shape of an arrow. Do whatever works for you, your allotted time, and creativity. Keep in mind, these are YOUR cards! Spice them up however you’d like. Make them fancy and colourful if you’d like. I love the artistic opportunities that this game presents the players. I, personally, would take the route of making my own cards, for the simple fact that I get to make them unique and to my taste. If you are feeling extra fancy and artsy, you could draw whatever you wish on the backs of the cards to make the grid you will lay out more visually pleasing.
Lastly, you will need to find or make five tokens for points. These points could be anything: squares of paper, coins, candies, chips, etc. These are simply to keep score as you go throughout the game. The first person to acquire three of the five points is declared the winner. Later in this review, I’ll talk more about how to acquire those points. But for now, I will explain how to set up your index cards.
Go ahead and give your beautifully created (or printed) cards a good shuffle. You are then going to lay nine of the cards face down in a 3×3 pattern. At this point, neither of the players should know what any of the face down cards are. Your extra three cards and the arrow are to be given to Player 1, while the points can be set to the side. Now, flip over the middle row (horizontal), and both players can get a good look at which cards are in those three spots. This is where memory comes in. Flip those three cards back face down, and now, each player can look at the three cards closest to them. You do not want to let your opponent see the cards on your side. Do your best to memorize the cards in the middle, and the cards closest to you. From here on out, let the strategies commence!
Player 1, with the three extra cards in hand, will place the arrow in front of the center card on their side. Then, they will swap any one of the cards on the table with one of the cards in their hand. When this is complete, Player 1 will hand the three extra cards over to Player 2. Player 2 will then, in turn, swap any one card on the table with a card in their hand. You CANNOT swap the same card that Player 1 just swapped. Keeping in mind that the arrow is placed at the center card of Player 1’s side, Player 1 will make a guess as to which of the four sides of the grid the arrow will end on, and Player 2 will do the same. Player 2 is not allowed to choose the same side as Player 1.
Starting with the card in front of the arrow, turn over each card, following the path of the arrow. If you come across a plus card, your arrow should continue straight through the card the way it entered. Follow the cards, one at a time, until the arrow reaches an exit point. If either player guessed the side of the arrow’s exit correctly, they get a point. Flip all the cards back over, otherwise leaving them where they were. It is now Player 2’s turn to start out with the extra three cards, and the arrow on the center of their side. Player 2 will switch one face down card with one in their hand, give Player 1 the cards, and they will do the same. Predict the side the arrow will exit on, starting with Player 2 this time, then uncover the path one card at a time as you did in the first round. If either player guesses correctly, they get a point. Continue this process until one player has acquired three points, and wins the game.
When playing this fun, simple, and free game, keep in mind that memory is key! Next time you and your best friend are bored, and you can’t seem to find anything to do, remember 2016.A. It can be made on the spot, and can keep you entertained for as long as you wish!
Musician, poet, aspiring young woman, and future communications major Olivia Kelly has enjoyed writing since she learned to construct sentences. With many awards for writing short stories, and poetry published in Anthology of Poetry by Young Americans, she is seeking even more opportunities to thrive in the area she is skilled in.
In her spare time, she loves to give herself and others henna tattoos, learn and master different instruments, and stuff her brain with random, sometimes useless, knowledge (Did you know that the average lifespan of an eyelash is 5 months?).
Growing up with a grandmother who was always teaching her new games, she has developed a love for the pastime of gaming, and desires to share that love with others, which is what brings her here, and to you!